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Description: This is the first part of my orb renderings.nAll of them are assembled and simulated in Houdini, rendered with Redshift.nnNon-procedural assets are created/modified in 3DS Max and textured with Substance Painter and/or Quixel Megascans.nnEnding music: May I, Unshaken, Red Dead Redemption 2.nnS02: https://vimeo.com/423150598nS03: https://vimeo.com/423152647nBB3: https://vimeo.com/423147959nnMore on the Behance page:nhttps://www.behance.net/gallery/97519257/ORBS
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